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Devlog
The Backrooms 1992
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Devlog
Health, Cheats, and Damage
June 03, 2024
by
beckadamtheinventor
Implement cheat codes, health system, and add new screen effect when taking damage. Also add “potato” video setting...
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Improve Peformance
June 03, 2024
by
beckadamtheinventor
Improve performance by about 5% Small improvements to the 6th level More updates coming soon!...
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Fix distance sound
June 26, 2023
by
beckadamtheinventor
Fix sound distance not working Update lighting engine, put lighting updates in a second thread for tile updates Update some lights in level 1...
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Improve lighting
June 20, 2023
by
beckadamtheinventor
Improve lighting, implement random numbers in level scripting system, add flickering light to level 1, general performance and stability fixes...
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Improve framerate at higher resolutions
May 12, 2023
by
beckadamtheinventor
Improved framerate at higher resolutions by running sprite sorting in a separate thread. Removed unnecessary texture mipmapping. Also added a new level to the full version, albeit incomplete...
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Texture Smoothing
February 05, 2023
by
beckadamtheinventor
Add rudimentary texture smoothing over distance for the floor and ceiling. Should make level 2 easier on the eyes...
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Smooth some edges
February 05, 2023
by
beckadamtheinventor
Slightly smooth the gray on white grid/tile textures used in levels 2 and 4. Should make them a bit easier to look at from a distance...
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Update enemy pathfinding logic
February 03, 2023
by
beckadamtheinventor
Updated enemy pathfinding. It shouldn’t get stuck behind walls anymore. Updated enemy sprite. Updated level 5...
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Fix crash loading levels
February 02, 2023
by
beckadamtheinventor
#bugfix
The game would occasionally crash loading levels due to an internal heap corruption issue. This is now fixed...
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Initial Release!
February 01, 2023
by
beckadamtheinventor
The Backrooms 1992 has been officially released! The demo version contains 4 levels, and the (initial) full version contains 5. I will be updating the full version with more levels in the very near fu...
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